Concept Games

Priority

MatterScript

Give everyday objects executable behavior.

MatterScript concept mockup turning household objects into game controls.
Concept mockup
Suggested setup
One phone on a stand, a tabletop, a few visible objects, and two players.
Hardware building blocks
Camera · Depth camera · Motion sensors

The idea

Assign behavior to a mug, spoon, or handful of coins, then use them as game controls, a physical sequencer, a classroom lesson, or a paper UI prototype.

How it works

  1. A camera recognizes objects and their movement on a marked tabletop.
  2. A person describes behavior such as “the mug is the throttle” or “coins power the engine.”
  3. A constrained program maps those recognized actions to predictable rules for a game, sequencer, classroom lesson, or paper UI prototype.

AI’s role: Translate spoken rules into a constrained program; ordinary code and measured camera inputs execute the rules and track game state.

First demonstration

Speak rules for a paper-controls game and use a phone on a stand to track coins, mug movement, and a shared game state.

What to solve next

Which object movements can the camera recognize reliably under ordinary room lighting and clutter?